A great post on the way architecture is used in video games to reflect and re-express the depravity of villains.
May 2009
6 posts
Evil Lair: On the Architecture of the Enemy in Videogame Worlds →
bldgblog.blogspot.com
If A Tweet Killed a Tuna - Energy Cost Transparency in IT | LayerBlog →
blog.layerboom.com
Some thinking about the hidden energy costs behind Internet use, and the need to design data centers for efficiency.
Download a Free Car from BitTorrent and P2P Sites →
torrentfreak.com
Mitsubishi runs a contest that hides 30 parts of a car as digital files on P2P sites. Find and download them all, win the car!
Recovering Moon Images →
kk.org
NASA almost lost most of the original footage of our first visits to the moon. Kevin Kelly looks at their digital archiving project of the film, but one wonders at the lack of long term thinking.
How Open Source Projects Survive Poisonous People (And You Can Too) →
video.google.com
Video presentation on keeping Open Source projects safe from the toxicity some people bring.
The Do’s & Don’ts of Modern Web Design →
webdosanddonts.com
It really should say ‘modern web coding’, but that aside there are some excellent tips here for coders and designers alike.